

Negative traits: Thin-skinned, Feeble, High Thirst, Slow Healer, Hemophobic, Smoker, Prone to Illness, Pacifist, Claustrophobic, Weak Stomach, Cowardly, Slow Readerįood can boost your strength higher if you stuff yourself before a fight and later on when you find dumbbell or barbell you can easily level it up permanently.


Positive traits: Athletic, Keen Hearing, Fast Learner, Brawler, Amateur Mechanic, Gymnast, Sewer, Inconspicuous, Wakeful, Dexterous If you are aiming for long-term survival where your build starts paying off in several weeks or even months, I would highly suggest something similar to this build:īlob:null/dd73bd63-45f8-4712-a8d2-da31415e459a
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But i only know how to properly do an unemployed build, thats why i wanted to start this threat, in order to get some nice and inspirational builds with some occupations or even different unemployed interesting builds for specific roleplay/game mechanics, like for example a nomad playstyle, etc. I think this really help to start a new game and also in late stages of the game. Very Underweight (+10) just loot on day 1/2 a supermarket, eat a lot and make excercise Underweight (+6) you can gaing weight easily Thin-Skinned (+8) ~+10% chances of catching zombification, but since you dont want to pick risky fights in this game is bearable
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Smoker (+4) free points and good for roleplay Prone to Illness (+4) free points, but be careful during winter Pacifist (+4) Since you will get fast learner, because is the best trait in the game, it wont hurt that much (-25% weapon skill experience) and you dont want to fight a lot in this game. Weak Stomach (+3) free points, just dont eat root food Slow Reader (+2) free points, but many ppl dislike this one Strong (-10) +4 strenght, and you can carry more weight just the same from athletic, never train strenght. Is good for early and mid game, because you wont need to train fitness, which takes way too long. Thick skinned (-8) it was a must have, but it is too expensive for a small bonus on def right now, but for new ppl is, probably, a must.Īthletic (-10) +4 fitness and more mov. Make your life easier, specially on early stage of the game Organized (-6) +30% capacity on all containers. Lucky (-4) valuable at all stages of the game tooįast learner (-6) +30% experience gain on all skills but Strength and fitness, possibly the best trait in the entire game For me, its easy to make "OP" builds for unenmployed, this will make your life easier at the beginning, and even make an impact in the mid/late game.
